AND THATS IF crosshair software/stickers are bannable. Even then, they cant ban you unless they can prove that you played SoT with that crosshair sticker. However, a crosshair overlay would be hard to detect, and one painted on your monitor would be impossible to detect unless a rare employee walked into your room and saw your monitor. 99% hooking into a program, outside of video capture, is almost always malicious.ĭo what you want. Now, if it "touches" the game in any way, beyond game capturing, which requires hooks into the game, then they can see it. Rare cant ban you if you physically mark a crosshair on your screen, or with your software, because there is no way for them to know or see it. Rare has said, in emails to me, that macros are A-OK. But its something anyone can do.ĭoes it hook into the game anyway? Like check its memory, or give you a true software edge? No. That's all it does.ĭoes it give you an advantage? In a way, yes. All it does, is mark something on the screen. Running an Arma Server has taught me a lot about the difference between cheating/glitching/exploiting and then none of those.Īnyone can tape a crosshair, or get an overlay, or make one with autohotkey or some third party program. Need more details? Click here Helpful Links This is my current snippet: // add crosshair final CrosshairO. This works quite well, though I would like to change the way the label is drawn. No distribution of NDA or Insider content I am trying to use a crosshair overlay for an XYPlot.Clear all Giveaways & Contests with Moderators.No discussing hacks, cheats, or pirated material.Do not derail discussion with off-topic comments or spam.All posts must be related to Sea of Thieves.Join the Sea of Thieves Community Discord The Pirate Code YCrosshair.Sea of Thieves is an action-adventure free-roaming pirate video game developed by Rare and published by Microsoft Studios for Windows 10 and Xbox One. tLabelFont(圜rosshair.getLabelFont().deriveFont(11f)) tLabelBackgroundPaint(new Color(1f, 1f, 1f, 0.7f)) Is this still work in progress or am I doing something wrong here?īy extending CrosshairOverlay with the suggestions of and using this code for an individual crosshair: final Crosshair 圜rosshair = new Crosshair(Double.NaN, Color.GRAY, new BasicStroke(0f)) But using Crosshair#setLabelOutlineVisible(boolean) will also remove the text and Crosshair#setLabelFont(Font) doesn't change the font at all. tLabelGenerator(new CrosshairLabelGenerator() String generateLabel(final Crosshair ch) Īs a start, I would like to remove the box around the text and would like to control the font size and family. tLabelBackgroundPaint(new Color(1f, 1f, 1f, 0f)) This is my current snippet: // add crosshairįinal CrosshairOverlay crosshairOverlay = new CrosshairOverlay() įinal Crosshair xCrosshair = new Crosshair(Double.NaN, Color.DARK_GRAY, new BasicStroke(0f)) I am trying to use a crosshair overlay for an XYPlot.
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